What is Dregora
Dregora is a OTG - Open Terrain Generator preset which combined with OTG creates a procedurally generated dimension including a plethora of new structures, biomes, entities and gameplay mechanics dependent on what version of Dregora you are using, So far there's Dregora Remastered which is the default preset, Dregora O Plenty which is specifically tailored towards use with Biomes O Plenty and at last Dregora RL which aims to be it's own modpack based on RLCraft.
Dregora distances itself from most other presets by using a mechanic that allows for special areas to generate statically, meaning that apart from those specific areas Dregora is entirely randomly generated. The benefit of having these static, adventure map like areas is that I can create treasure maps that describe a grand canyon with a temple in which you may find something cool after defeating the temple guardians. This is only possible because the canyon would always generate at roughly the same spot allowing for easy quest creation. If you are interested in how these static areas look from above, take a look at https://map.dregora.com as it shows exactly how it'll generate in your world except for what is generated randomly ofcourse which is represented by the color black in the map.
The future of Dregora
Being in development since 2014 whilst continious adding new content with a few full redesigns Dregora has racked up quite the backlog of potential ideas that may or may not come to fruition in upcoming years. Besides the content created towards realizing new versions and branches such as DregoraRL we have also been successfully active as a build team for hire.
These points combined with that what we still have planned will make for a bright future in which we can ensure many more years of active development and business.
We like to say that Dregora is much more then just a world but never more than a individuals imagination which is something we didn't realize at first but were made to understand by listening to those most valuable to us which means you. This realization brought us to not try and convey a story by telling it but by adding small pieces of locational lore. In short, we put a lot of effort in the world building aspect of Dregora instead of focussing solely on scenic beauty.
And that brings us to the content of the lore which in summary tells a story of how our earth turned in a sci-fi wasteland over thousands of years with a pinch of magic brought in by an event "The Blight" which you can read about below if you are interested:
The year is 2116 and the world is at peace, not because we took a better path as there are daily riots and looting, but because the nations fuel reserves reached a point where they could no longer fuel the war machines. This was the moment where the world leaders shook their hands and initiated Project Arcturus. The goal was to solve the global energy shortage by extracting zero point energy from their own universe, a source of power potentially dozens of times more potent than a Zero Point Module. However, the project suffered from a fatal flaw. By extracting zero point energy from it's own space-time it resulted in the destabilizing of space within the close vicinity of the zero point reactor. No longer obeying the normal laws of physics exotic particles where formed, they interacted in ways impossible to predict resulting in a runaway reaction in the containment chamber.
Without a lot of information to go on people came to the conclusion space-time has been bend and dimensions have molten together causing the effects of this catastrophe. First the electromagnetic shock wave, powerful enough to destroy the infrastructure as we knew it. Ships dead in the water, planes with complete system failures and earthquakes destroying our means of transportation on the ground. Months later, just as humanity started to find a grip the mutations came, also referred to as the corrupted. It started with a few but they quickly became a common occurrence from which even the inhabitants buried deep underground in their mighty concrete bunkers where not safe. Driven back to our last standing strongholds we foresaw the future with grim eyes. Far away, behind the horde our advanced nuclear saviors of old times stood, slowly ticking away our remaining time as there where none left to fix any damage done. Before long we retreated to our deepest bunkers, ironically powered by nuclear reactors and waited for the world to heal again.
Meanwhile a distant hope was approaching this broken, nuclear world, one that would earn the world's name and it's history as if they where twins. The Dregorian Voyager, a mighty ship with but one goal, colonize distant stars. A dream shattered by a simple malfunction within the hyper drive mainframe that caused the passengers to live a thousand years in stasis until they finally arrived back at earth.
We, the Dregorians are their descendants.